Blast Arena is a multiplayer bomberman game clone. My client asked me to fix the backend. After I studied the code, I suggested creating a new backend project would be better. After they agreed, I created the backend of the game from scratch. After that I ported the game to mobile platforms.
- Created a node.js backend server and used the socket.io library to easily and rapidly communicate with the game.
- Implemented Photon Network Javascript libraries to create a seamless multiplayer experience.
- Facebook and Admob sdks were implemented to the game.
- Integrated the game to Facebook as a Facebook game.
- Created iOS and Android builds using native frameworks.